For all other devices getting an upgrade to One UI 4.1, this same fix is also included. However, it has recently become the center of controversy, with many petitioning for its removal. This service actually slows down your phone’s maximum performance while playing games in order to keep temperatures down and conserve battery life. Samsung is also reportedly rolling out a second March patch to the Galaxy S22 series, intended to disable the Game Optimization Service.
The LTE variant of the S20 FE gained its update on March 29. That same day, the Galaxy S20 series devices were updated as well, with the Galaxy S20 FE 5G a few days behind.
On March 22, Samsung rolled out the One UI 4.1 update to the full Galaxy S10 lineup including the lower-end S10e and the S10 5G upgrade. The following week, on March 14, Samsung updated last year’s Galaxy S21 series to the new version, with the more affordable Galaxy S21 FE getting its One UI 4.1 update on March 20. Next in line, on March 11, Samsung began rolling out the update to the Galaxy S10 Lite, followed very shortly thereafter by 2018’s Galaxy S9.
The patch rolled out more widely, including to Snapdragon variants of the Galaxy S22, on March 7, but didn’t reach the United States until March 18. This month’s security update cycle kicked off with the Galaxy S22 on February 25 – the phone’s launch day – with the patch said to improve the display issues that some early adopters of Samsung’s flagship were reporting. As usual, the latest additions will be marked in bold.
This list will include a note on where the update first debuted and if it is also available in the United States.
* maintain a performance management feature based on device temperature – not limit CPU/GPU performance during early stages of gameplay